Crystal Dream

In development

A pixel-art action platformer in the spirit of Wonder Boy in Monster World.

The Lands of Valdor

The Crystal Heart kept the seven realms of Valdor in balance, until the immortal sorcerer Noctis shattered it. Ash sets out across the seven realms to gather its fragments and stop him: forests and villages, castles and caves, each realm with its own people, monsters and secrets.

What awaits you

Latest from the devlog

Week 11

Home, sweet home

The adventure now starts in Ash's own house, under a huge old oak. Plus a new title logo, gold window frames, birds and butterflies, falling leaves and fireflies, a wall of brambles, and paintings on every wall.

v0.26.0v0.27.0

Week 10

The Wizard moves in, and the village is rebuilt

A crooked wizard's hut with a hat for a roof, chimney smoke and a bubbling cauldron, all-new forest houses in two styles, Crystal Stone checkpoints, new ground art, shop signs and fires that really burn.

v0.22.0v0.23.0v0.24.0v0.25.0

Week 9

The forest comes alive

Version 0.20.0 ships everything from the last month. Then: tutorial stones that show the controls, grass and flowers that bend as you walk through them, background trees, and a real Wizard.

v0.20.0v0.21.0

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Follow the journey

Crystal Dream is being built in the open. Every week a new devlog post tells what changed in the game, with screenshots taken straight from that week’s build, so you can watch it grow from the very first commit.

Read the devlog